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GPU Based Texture Synthesis
by BoyC / Conspiracy
I first experimented with texture generation in 2000. For a while
I didn't really get far because there weren't too many resources
on the topic - until I found an article written by Ile/Aardbei,
which I still highly recommend to anyone new to the subject. The
article you're reading is meant to be a follow up to Ile's - we
now have graphical hardware that is basically built to do this
sort of stuff, but using only the GPU to implement a texture
generator can be tricky due to the nature of pixel shaders.